Counter-Strike 2D 0.1.1.2 has been released. This version removes several bugs and contains a function for server-sided movement control (against speedhackers).
Crz: read the changelog please. this is mp_trace (server-side movement control) which is EXPERIMENTAL. if you're hosting and people complain: set it to 0 and all problems with it are gone.
it is not a real bug. it happens if pings are too high and/or mp_trace is set too high. so it's caused by a latency problem.
Nice version but ever the same simple bug who are present until the first version of cs2d max -.- :
-Walk at let and see the score in same time is impossible.
-Bug of reload (sometime you reload and at the end it stop and your weapon isn't reloaded, you must or drop it and take it again or shot 1 bullet and reload or change of weapons and take again the weapons which you want reload.
-The "special" bug who happend sometime on server. You must drop your weapon and go search them (In your windows you have moove, you see that you have moove, but in fact you haven't its bug and so sometime you try to kill ennemy but you have this bug so you shot in a wall or nothing ! It's really a bore bug specially when I play match of tournament...
For me the damage of weapons couldn't change...They was perfekt in 0.1.0.9 :S. It's only my opinion but I don't think im the only who think this...
I know it's not here where I could report any bug, but I means that you try to put new thing but you havent fix some old bug like the bug I have said you more up ;)...
Thanks for taking care of Linux Community, this project is awesome(and best if could be Open Source XD), anyway, you are the man!.
You can contact www.getdeb.com and they can package it(as DEB) and spread your software so easily.
It's possible never got on official repositories of any distribution for trademark problems, because you are using "Counter Strike" and some Copyrighted Artistic Work of Valve.
Well, Best wishes for your Linux Coding and your life.