Please
Thanks,
maPmaKer
money_amount = 300 addhook([[objectdamage]],[[objmoney]]) function objmoney(oid,dmg,id) 	parse([[setmoney ]]..id..[[ ]]..player(id,"money") + money_amount) end
money_amount = 300 addhook([[objectdamage]],[[objmoney]]) function objmoney(oid,dmg,id) 	if oid==30 then 		parse([[setmoney ]]..id..[[ ]]..player(id,"money") + money_amount) 	end end