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Unreal Software Unreal Software bugs and errors threadSaw this while browsing the File Archive. An icon appears to be missing in files posted in CC's Weapons section.
GeoB99 has written
@ YuriNikolai: That means the server didn't deliver all the contents properly to the client (which is your PC). It's normal to happen especially when the server expects lags (whether DoS or (D)DoS attacks or too many client requests) or your net suffering from a slow speed traffic.
I see, thanks for clarifying.
1
[more= text file:12345]Contents[/more]
Here's an example
TL;DR referencing files while using 'more' tags in their title screws up their behavior.
edited 1×, last 28.11.16 07:06:09 pm
To be honest: This is something I didn't anticipate when implementing custom more-titles. I guess there's a way for me to hack around this... would have to check. But yes, of course it isn't intended to be like that. The behavior you describe isn't very user friendy
But for now I would highly recommend to only use plain text/icons in more-titles and also URL-texts (and probably also other places I didn't think about)
Nice catch anyway, thanks
@ Waldin: The offset displayed at the website is the offset to the website's server time (which is German time like Starkkz pointed out). It's NOT the UTC offset that you see in your Windows time settings. So these are two different offsets and it's fine that they are not equal. You should see the right times on the website anyway
edited 1×, last 28.11.16 10:28:57 pm
atag, for example a regular
div. I don't see where you pick up the click event but I'm sure this can be based on class instead of the
atag if that is actually what happens. Once you change this it should work.
Something like that (I'm just guessing):
Admin = 50
useigor's fake Admin = 45
Moderator = 25
Reviewer = 20
Security Supporter = 19
Super User = 10
Idiot = 5
User = 1
Game Banned = -4
Community Banned = -5
Banned = -10
PS: Aah, I doubt there're negative numbers. What will -the-fox- DC say?
Or DC wanted to make some kind of statement when he introduced the user group and thought this would be the best way.
Admin: 100
Moderator: 99
Reviewer: 54
Security Supporter: 53
Super User: 51
Idiot: 1
User: 0
Game Banned: -97
Community Banned: -98
Banned: -99
So, to answer it briefly the kerker's question: idiots are above users because of their ID number.
there's still no chat function implemented on the unrealsoftware.de webpage
@Sorting: What GeoB99 (and basically also the others) said. The modes are sorted based on their internal IDs. Idiots have a higher ID than users so it's easier to find them in the list.
I agree that it would make more sense to list idiots after all normal users but it wouldn't be very handy.
I bet it was
:party:before .
It's a gag, really. If DC wanted he could remove the r as well as party is pronounced pa:ti. The r is silent. But I doubt anyone would get
:pa-t: