I want to improve the workflow for CS2D language file updates.
Therefore I set up a Git repository for the language files.
You can find it here:
https://bitbucket.org/UnrealSoftware/cs2d-language-files
I use https://www.sourcetreeapp.com/ as a Git client but you can use any Git client to access and fork it. When you did cool changes or even added new languages you can send me a pull request. I'll then pull your changes into the master repo which basically means that they will be in the next CS2D version.
Of course I can still manually add/update languages for people who don't know and don't want to learn how to use Git but this is now the preferred way to keep the language files updated.