Of course there are few bugs but we can fix them. It's gonna be awesome server I think!
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Of course there are few bugs but we can fix them. It's gonna be awesome server I think!

ps: mrc didnt pay me for replying (yet)
@waldin ty, I released a new update today with some adjustments and additions. Some of them you can see in my first post of the topic. Now it makes more sense to work as a team because you can get extra points for you and for your team by accomplishing the objectives.
I'd like to play it when I'll be about getting better things when I win a game or so. The global elite, eh... I want some visual things, cowboy! And I can help you with it.

edited 1×, last 18.04.18 12:50:38 am

I'd rather make a button which you can press.
edited 1×, last 17.04.18 11:59:14 pm
But idk if I'll be able to do this, probably will need some help.

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parse("mp_hudscale 1") addbind("mouse1") addhook("key", "ReadyButton_key") addhook("clientdata", "ReadyButton_clientdata") addhook("startround","ReadyButton_startround") function ReadyButton_key(id, key, state) 	if (key == "mouse1" and state == 1) then 		reqcld(id, 0) -- Disable this call in match 	end	 end function ReadyButton_clientdata(id, mode, x, y) 	if (x > 325 and x < 525 and y > 400 and y < 450) then 		playerButtonState[id] = not playerButtonState[id] 		if (playerButtonState[id] == true) then 			imagealpha(playerButtonImage[id], 1) 		else 			imagealpha(playerButtonImage[id], 0.3) 		end 	end end -- Image Stuff playerButtonImage = {} playerButtonState = {} function ReadyButton_startround() 	for id = 1, 32 do 		img = image("gfx/accept.jpg", 425, 420, 2, id) 		imagescale(img, 0.5, 0.5) 		imagealpha(img, 0.3) 		playerButtonImage[id] = img 		playerButtonState[id] = false 	end end ReadyButton_startround()
Image:


edited 6×, last 18.04.18 06:00:14 am

A UI that will show players their statistics, their rank and skin inventory. Pretty much like



Even though, I'm not sure you want something like this since I see you mainly do things about competitive and gameplay.
- Improve the ACCEPT button effects
- A HUD that shows players health and weapon for spectators when the match is live
- Add a rank image next to the players name and money on startround
Sorry, I won't do more features for now. Maybe SQ can do all that and more if he decide to make competitive game again. My plan was to make something similar to csgo's matchmaking and I did, it's fully functional.
edited 1×, last 18.04.18 08:01:56 pm

- Improve the ACCEPT button effects

Add a rank image next to the players name



For example:
[Silver I] Player $800
[Silver Elite] Player 2 $800
[Gold Nova II] Player 3 $800
[Silver Elite Master] Player 4 $800
[Master Guardian I] Player 5 $800
edited 5×, last 19.04.18 12:28:25 am

I don't know how to do that, the window thing.
@

@


edited 1×, last 19.04.18 12:28:41 am

This competitive game is disaster. One person left and our team had 1 player disadvantage, then some new people started joining and leaving. Server banned about 15 people in 5 minutes. Also I'm not able to see whether I have already "accepted" match. At the moment it doesn't work properly at all. Points system is also very unbalanced and boring.
edited 5×, last 20.04.18 08:15:21 am