Ouch, so you basically finished my map, finally somebody did this
Few things:
add white stripes on T spawn
move hammer and sickle sign slightly down, like 34 pixels
and bring back cracked wall texture in room next to openable blue door
everything else is pretty smooth, I'd suggest DC or Simon to add that into official map pool
I like how it have been balanced for CT side to defend two bomb spots but it's way too imbalanced for such small map if u use flare. Since is not very shotable for any direction this might be good one for 4x4 max. But again this everything still looking op for CT