I'm gonna add more, but this isn't working.
When I try to spawn, it bugs, and it doesn't add you to a team like it's supposed to. No syntax errors.
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---------------- --Wall defense-- --Version 0.1 -- -- by boX -- ---------------- --[[Changelog: [Added] A spawn script (Spawns players in their appropriate positions) A team distributor (distributes players evenly between the four teams) ]] --SETTINGS parse('sv_gamemode 1') parse('mp_building_health "Wall III" 2000') --ARRAYS,TABLES AND VARIABLES team = {} team1 = 0 team2 = 0 team3 = 0 team4 = 0 --HOOKS addhook('join','teamDivision') addhook('spawn','baseSpawn') --FUNCTIONS function teamDivision(id) 	if math.min(team1,team2,team3,team4)==team1 then 	 team[id] = 1 	 team1 = team1+1 elseif math.min(team1,team2,team3,team4)==team2 then team[id] = 2 team2 = team2+1 elseif math.min(team1,team2,team3,team4)==team3 then team[id] = 3 team3 = team3+1 elseif math.min(team1,team2,team3,team4)==team4 then team[id] = 4 team4 = team4+1 	msg(player(id,"name")..' is on Team '..team[id]) 	end end function baseSpawn(id) 	if team[id]==1 then 		x = 11 ; y = 40 	elseif team[id]==2 then 	 x = 11 ; y = 10 	elseif team[id]==3 then 	 x = 41 ; y = 10 	elseif team[id]==4 then 	 x = 41 ; y = 40 	end 	parse('spawnplayer '..id..' '..x..' '..y) end